#include "Global.h"

#include <d3d9.h>
#include <d3dx9.h>
#include <dinput.h>

int _screenWidth;						
int _screenHeight;
float _tickperframe;

LPDIRECT3D9				_d3d;			
LPDIRECT3DDEVICE9		_d3ddv;			
LPDIRECT3DSURFACE9		_backBuffer;	
LPD3DXSPRITE			_spriteHandler;
LPDIRECTSOUND8			_dSound;
IDirectSoundBuffer*		_primaryBuffer;

LPDIRECTINPUT8			_di;			     
LPDIRECTINPUTDEVICE8	_keyboard;		

HINSTANCE				_hInstance;		
HWND					_hWnd;			
